AI Insights · Timothy · April 2022
Top 5 Pokemon Collector Games Performance in Netherlands Q1 2022
Discover the performance trends of the top 5 Pokemon collector games in the Netherlands during Q1 2022, including downloads, revenue, and active users.
The first quarter of 2022 saw varied performance trends for the top five Pokemon collector games on a unified platform in the Netherlands. Here's an overview of their weekly downloads, revenue, and active user metrics.
Pokémon GO by Niantic, Inc. experienced notable fluctuations. Weekly revenue peaked at approximately $195K in the week of February 21, before declining to $41.4K by the end of March. Downloads saw a high of 7.3K at the start of the quarter, gradually decreasing to around 4.8K. Active users remained relatively stable with minor variations, starting at 431.2K and closing at 410K.
Pokémon UNITE from The Pokemon Company had a more modest performance. Weekly revenue fluctuated, reaching a high of $2.1K at the end of January, but dropped to around $1.1K by March end. Downloads were highest in the last week of December at 5K and fell to approximately 1.7K by the end of the quarter. Active users declined from 48.1K to around 30.4K over the quarter.
The Soul Guardian, published by YANG STUDIO, showed an interesting trend in revenue, peaking at $3.8K in the week of February 21, before decreasing to $1K by March 21. Downloads spiked at 861 in late January but saw a sharp drop to 27 by late March.
Summon Dragons by HK Hero Entertainment Co., Limited had a relatively stable but low revenue stream, peaking at $1.8K in early January and declining to $459 by the end of March. Downloads were consistently low, with minor fluctuations, ending the quarter with 123 downloads. Active users began at 562 and slightly decreased to 432 by the end of the quarter.
Monster Super League by Smart Study Games Co., Ltd. maintained a low but steady performance. Revenue peaked at $1.1K in the week of February 21, ending the quarter at $377. Downloads remained minimal, ranging between 11 to 36 throughout the quarter. Active users started at 42 and dropped to 28 by the end of March.
For more detailed insights and data, visit Sensor Tower.